2012年2月2日

基本的光照计算公式

摘要: The Basic Lighting Model OpenGL and Direct3D provide almost identical fixed-function lighting models. In our example, we will use a simplified version that we will refer to as the "Basic" model... 阅读全文

posted @ 2012-02-02 17:02 迈克老狼2012 阅读(2750) 评论(0) 推荐(0)

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